Avalanche Press
Golden Journal No. 30: Caspian Princes
Golden Journal No. 30: Caspian Princes
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Our 30th issue features an alternative-history naval campaign from our Second Great War setting, with Imperial Russian and Ottoman Turkish flotillas waging a war that never happened on the Caspian Sea.
Caspian Princes is a complete Second World War at Sea game. You get everything you need right here in this little package (or in the attached download) including the complete Second Edition rules and charts for Second World War at Sea. There are 30 die-cut and silky-smooth playing pieces (10 “long” ship pieces and 20 standard-sized square ones) and a small (8.5x11-inch) map of the Caspian Sea. Plus scenarios and story.
The Turkish squadron has two small coast-defense ships and three small destroyers; the Russians have one coast-defense ship and four destroyers. Both sides have small air forces (two air units apiece) and some lesser warships (minelayers and minesweepers). It’s a tiny campaign, but it’s all there.
In the Second Great War setting, Woodrow Wilson’s late 1916 efforts to negotiate an end to the Great War (a thing that really happened) have borne fruit and allowed the great empires of Europe to survive for another generation (a thing that did not actually happen). War returns in 1940 on all the world’s oceans – and the land-locked Caspian Sea.
